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  • Betting rules

    1. Basic terms and concepts

    1.1. Sportsbook – the list of markets on offer including the winning odds set by the company.

    1.2. Player (customer) – a party to an agreement who has placed a bet with the company.

    1.3. Contract – an agreement between the customer and company under the terms of which the party that loses must fulfil their obligation. This agreement is entered into when a bet by the bettor is accepted by the company under the terms offered in the company’s sportsbook.

    1.4. Bet – the player’s selection, confirmed by the transfer of funds intended to seal the bet contract.

    1.5. Market – a specific offering in the sportsbook on which a bet may be placed.

    1.6. Winning odds – the number by which the bettor’s stake is multiplied when the payout amount is calculated.

    1.7. Outcome – the final outcome of the market on which the bet was placed.

    2. General rules

    2.1. Rule amendments

    7 Slots reserves the right to update the text of the rules and to add new rules at any time. Any new rules or amendments to the rules shall come into force and be applied immediately following their publication on the website. The updated rules shall apply to all bets placed subsequent to the publication of said rules.

    2.2. Age restrictions

    Persons under the age of 18 (hereinafter “permitted age”) are forbidden to register on the company’s website and/or place bets. The use of the site by persons under the permitted age is a direct violation of the agreement. We therefore have the right to request documentary proof of a player’s age. If, when asked to do so, a player fails to provide proof that they meet our age requirements, said player may be denied access to our services and their account may be temporarily frozen.

    2.3. Personal data security

    To demonstrate our firm commitment to upholding international business standards, we are publishing the following privacy policy. We believe that good business relationships can only be built on honesty and trust, which is why the confidentiality of your data is extremely important to us.

    You can enjoy your gaming experience in the knowledge that we employ every possible measure to keep your transactions secure. All your data (including your email address, IP address, and other information) is private and confidential and will not be passed on, sold, or distributed to third parties. Our casino has its own anti-spam policies. All communications sent to our players are in relation to their personal account, or may contain information about new opportunities available to them at the casino and current promotions on offer. Information about your winnings and the payments you make is also strictly confidential and is securely stored. Our casino does not share information on winnings except in the event that this information is officially requested by regulatory bodies. If you have any further questions regarding data protection, please contact our online customer support team or send an inquiry using our feedback form. We will be happy to help.

    2.4. Multiple accounts

    It is forbidden to open more than one customer account. Should it become known that a bettor has several customer accounts, all but one shall be closed, and future special offers from the company shall be sent only to the address listed in the remaining account. If it is suspected that the bettor opened several player accounts with the intention of benefiting from promotional offers and bonuses, then the company reserves the right to withdraw all bonuses and offers and not include them in the subsequent settlement of bets.

    3. Bet acceptance rules

    3.1. Bets are accepted on regular match time unless otherwise indicated in the rules (or the sports market).

    3.2. Bets are accepted before the start of the event. This does not apply to live bets, which are accepted by 7Slots on events that are currently in progress. By placing a bet on an event, the player confirms that they do not know the outcome of the event on which they are betting.

    3.3. Any disputed issues (incorrectly settled or unsettled bets, etc.) can be raised with the company within a period of 30 days from the end of the event in question.

    3.4. 7 Slots may make changes to the sportsbook (winning odds, values of handicaps and totals, limits on accumulator bets, maximum stakes, etc.) at any time. The terms under which players placed bets prior to any changes introduced shall remain the same.

    3.5. Minimum and maximum stakes on all sports markets will be determined by 7 Slots and are subject to change without prior written notice.

    3.6. Any bet (including a live bet) that is placed on a market whose outcome is already known at the moment the bet is placed shall be considered invalid be refunded, and be excluded from accumulator and system bets.

    3.7. In the event that, for whatever reason, a team forfeits a match or a participant is disqualified before the end of a match, all markets for which the result is known at the time the match is interrupted will be settled according to the available results, and all remaining markets will be settled at odds of 1.00.

    3.8. 7 Slots makes every effort to ensure the information it provides is correct, and the company is not responsible for errors and/or omissions on the part of its employees that may lead to the incorrect listing of odds, results, participants, or event start times. The company reserves the right to correct all apparent errors in accordance with the following provision.

    3.8.1. If the bet was placed in real time (live), then it is canceled regardless of the result.

    3.8.2. The player alone is responsible for their bets. It is the player’s responsibility to ensure that the details of their bet are correct. Once a bet is placed and confirmed as accepted, it may not be changed or canceled by the player. All bets are clearly displayed on the screen along with a request for the player to enter their password to confirm their acceptance of the betting terms before they come into force. Changes may not be made once a bet has been accepted.

    3.8.3. Connection issues or other technical failures in the player's communications are not cause for canceling a bet if the bet was registered on the server.

    3.8.4. Should events arise that interfere with the bookmaker’s normal operations (technical issues, staff errors, etc.), bets are considered invalid and customers are refunded in full.

    3.8.5. In the event of bets being incorrectly settled (due to technical failures, incorrectly entered event results, etc.), erroneously settled bets are subject to recalculation.

    3.9. 7 Slots has the right to refuse to accept a player’s bets without explanation, including bets placed by customers who violate the rules, and it reserves the right to close or temporarily block the accounts of individual customers without prior notice.

    3.10. More detailed information regarding betting on football is provided in the “Football rules” section of these rules.

    3.11. Every customer has two balances – a main balance and a bonus balance. Only the main balance can be used for placing bets. Bets may not be placed using the bonus balance.

    4. Types of bet

    4.1. A Single Bet is a wager on the outcome of a single market. The amount won on a Single Bet is equal to the stake/part of the stake (bet price) multiplied by the winning odds set for the given market outcome.

    4.2. An Accumulator Bet is a wager on the outcome of several unrelated events. An Accumulator is considered won by the bettor if the outcomes of all the selections included the wager are predicted correctly. If even one outcome is incorrectly predicted, the Accumulator loses. The total odds for an Accumulator are calculated by multiplying the winning odds of all the outcomes selected and rounding the result to two decimal places. The payout on an Accumulator is equal to the total odds multiplied by the stake/part of the stake (the bet price).

    4.3. A System Bet consists of a combination of Accumulators, and represent a complete set of Accumulator variants with the same number of selections from a fixed set of outcomes. A System is characterized by identical stakes/parts of stakes (bet prices) for each Accumulator (System variant), and the same number of outcomes in each Accumulator. When placing a System Bet, you must specify the total number of outcomes and the size of the Accumulators. The amount won from a System Bet is equal to the sum of winnings made on the Accumulators included in the System.

    4.4. A Conditional Bet consists of a chain of standard bets (Single, Accumulator, or System). The difference is that in conditional betting, only the first (principal) bet is paid in by the player, with funds for the remaining (conditional) bets in the series deducted from the winnings generated by the first. It is forbidden to include events from the first part of a Conditional Bet in subsequent conditional bets. If the principal bet loses, all conditional bets also lose. If, for any reason, the winnings generated by the principal bet are not sufficient to pay for at least one subsequent conditional bet, then all conditional bets are excluded from the slip (i.e. winnings are paid out on the principal bet in the series only).

    5. Live bets

    5.1. Live bets are bets that are accepted during an event on markets whose outcome has not yet been determined. Live bets are offered both before and during a match, exclusively on markets whose outcome has not yet been determined, in the live betting section on our website.

    5.2. Live betting odds

    Market odds are updated in real time. Odds may go up or down in the period between bet selection and acceptance, which may affect the size of any winnings. The odds on these markets are constantly changing as the situation in the match develops.

    5.3. Live betting results

    Live bets are settled on the basis of the results that become known immediately after the end of the event. Any subsequent changes are not taken into account in the settlement of live bets. 7 Slots settles live bets on the basis of its own statistical match data. Unless otherwise indicated, all live bets on athletes who do not take part in the match are considered invalid. Bets on markets whose outcome is determined during the match shall be settled, insofar as is possible, immediately once said outcome is determined.

    5.4. All bets on markets whose outcome is determined during live play (including bets on next to score, yellow cards, which team to win a particular segment of the match, total over, etc.) are considered valid and shall be settled as such even if the tournament or event is cut short.

    5.5. Claims relating to bets placed on live events are accepted for consideration up to 24 hours after the start of the event in question.

    5.6. In the event that a match is interrupted or not completed within a 24-hour period, bets that have been settled up to that point are not subject to recalculation. In markets where the outcome is not unambiguously determined, did not occur and/or is incomplete, bets will be settled at odds of 1.00 (the stake will be refunded).

    6. Managing your account – Bet history

    6.1. You can check your previous bets at any time by going to the “Bet history” section on our website. Using the date setting in the search filter, you can select the period that interests you and view the bets you placed during this period.

    7. Minimum and maximum stake

    7.1. The minimum stake for all events and sports is set at 0.50 EUR or the equivalent amount in a different currency.

    7.2. The maximum stake for an event is indicated in the current sportsbook and depends on both the type of sport and the event in question. It is determined by 7 Slots for each individual event and bet type, and is subject to change without prior notice of any kind. 7 Slots reserves the right to restrict the maximum and minimum amount that can be wagered on a particular event and also to limit the placement of multiple bets on the same outcome or essentially the same combination of outcomes by the same bettor or group of bettors. The company may also introduce and remove restrictions of any nature in relation to any bettor or group of bettors without prior notice or explanation of such restrictions.

    8. Classic sports betting

    8.1 FOOTBALL

    8.1.1. Bets on all football matches are accepted on regular time, including the stoppage time added to each half by the referee. First half stoppage time is indicated by official sources as 45’+X’ (where X is the number of minutes added) and for betting purposes is considered to be the 45th minute of the match. Second half stoppage time is indicated by official sources as 90’+X’ (where X is the number of minutes added) and for betting purposes is considered to be the 90th minute of the match. Goals, player substitutions, and other match events recorded in stoppage time added by the referee are considered to have occurred in regular time.

    Should regular time conclude in a draw between the sides and the rules provide for additional halves and/or a series of post-match penalties, the betting provider’s sportsbook will offer the outcomes “To Win The Match” or “Match Winner”. In the event that qualification for the subsequent round of a competition is determined by the combined results of two matches, the betting provider’s sportsbook will offer the outcome “To Qualify For The Next Round”.

    If an event ends before its official end time for any reason and the result is not confirmed by official sources as final, then all bets on this event are considered invalid and are settled at odds of 1.00. This does not apply to live bets on market outcomes that are determined and settled before the match is stopped, nor to bets on the market “To Qualify For The Next Round” based on the combined results of two matches, nor if the match is interrupted and then played to its conclusion within 48 hours after play is initially halted.

    8.1.2. If an event fails to take place within 48 hours after the start time designated on the source specified by the betting provider or is marked as postponed, all bets on the event are considered invalid and are settled at odds of 1.00. If the start time and/or date of an event is changed prior to its scheduled start time, the betting provider reserves the right to move the deadline for placing bets to a later time/date.

    8.1.3. First Goalscorer. Own goals (goals hit into the player’s own net) do not count. If the first goal is an own goal, then bets on the first goalscorer will be settled based on who scores the second goal in the match. If all the goals in a match are own goals, then the winning bet will be “No Goals” unless otherwise indicated on the bet slip and/or in the sportsbook. Bets on players who are substituted or sent off before the first goal is scored lose. If the specified player does not take part in the match or enters the pitch after the first goal is scored, then bets on this player are invalid and are settled at odds of 1.00. If the first goal is scored by a player on whom odds were not offered, then all bets on other players are considered lost, except in cases where the option “Any Other Player” was offered. If the option “Any Other Player” is offered, then betting on this option includes all unspecified players.

    8.1.4. Last Goalscorer. Own goals (goals hit into the player’s own net) do not count. If the last goal is an own goal, then the last goalscorer will be the player who scored the previous goal. If all the goals in a match are own goals, then the winning bet will be “No Goals” unless otherwise indicated on the bet slip and/or in the sportsbook. All players involved in the match are considered potential last goalscorers, regardless of whether they are on the field at the time the last goal is scored. If a player does not take part in the match, then bets on this player are invalid and are settled at odds of 1.00. If the last goal is scored by a player on whom odds were not offered, then all bets on other players are considered lost, except in cases where the option “Any Other Player” was offered. If the option “Any Other Player” is offered, then betting on this option includes all unspecified players.

    8.1.5. Next To Score (team). This market is available during the match. Own goals (goals hit into a player’s own net) are considered to be scored by the team in whose favor the match score changes. If no next goal is scored, then “No Goal” is the winning bet.

    8.1.6. Time Of First/Last Goal. Bets on the first goal being scored within a certain time period – for example, between 1 and 30 minutes – will be considered lost if the match is abandoned at 0-0 after this time period has elapsed. If a goal is scored at 23:00 on the match clock, then it is considered that the goal was scored in the 23rd minute; if a goal is scored at 23:01, then it is considered that the goal was scored in the 24th minute.

    8.1.7. Corner Kicks. Corner kicks awarded but not taken are disregarded (for example, a corner kick awarded but not taken before the final whistle will not be taken into account). If the referee does not accept a corner kick and orders it to be retaken, this corner kick will be counted only once, unless otherwise indicated on the betting slip and/or in the sportsbook.

    8.1.8. To Win From Behind A bet on the option “Yes” will win if the team wins the match in regular time having been in a losing position earlier in the match.

    8.1.9. To Win To Nil. A bet on the option “Yes” will win if the team wins the match in regular time without conceding a goal.

    8.1.10. First Goal To Be A Header.  Bets on the option “No” will win if the match ends with a score of 0-0.

    8.1.11. Player To Score 2 Goals/3 Or More Goals. Bets on the option “Yes” will win if the player scores exactly two goals or three or more goals, respectively, during regular time. Own goals (goals hit into the player’s own net) do not count, unless indicated otherwise on the betting slip and/or in the sportsbook.

    8.1.12. Goal To Be Scored In Stoppage Time. Bets on the option “Yes” will win if a goal is scored in time added by the referee to the first or second half of the match.

    8.1.13. When calculating market outcomes relating to red and yellow cards, cards shown after the referee’s final whistle or during a break in the game are not counted. Cards shown to staff or players not involved in the game (for example, coaches or players on the bench) are not counted.

    8.1.14. When calculating “Total Yellow Cards”, a second yellow card shown to the same player is counted as a red card.

    8.1.15. Bets on penalty shootouts will be settled based on actually executed penalties, including in cases where the shootout is ended prematurely for any reason.

    8.1.16. With Scorecast bets, the outcome depends on which player scored the first goal and the score after regular time. For this market, bets are placed with specially generated odds on outcomes that are interconnected within a single event. If this bet is erroneously accepted at the full odds for a similar accumulator bet, then the bet will be settled based on said special odds. Bets on “No goals” and a match score of 0-0 (after regular time) are settled as ordinary bets on the correct score in the match. If the specified player does not enter the pitch during the game or leaves after scoring the first goal, then the bet is calculated as a single bet on the correct score in the match. Own goals do not count in the calculation of Scorecast outcomes. In a situation where a player scores an own goal and the match score is 1-0, the Scorecast bet is calculated as a single bet on the correct score in the match. In the event that a match is interrupted after the first goal is scored and is not completed within the time limits stipulated by the rules, Scorecast bets are calculated as  “First Goalscorer” bets at the corresponding odds.

    8.2. ICE HOCKEY

    8.2.1. Bets on ice hockey matches are accepted on regular time (three periods of 20 minutes each for a total 60 minutes of playing time) unless otherwise indicated on the bet slip and/or in the sportsbook.

    8.2.2. Penalty shootouts and overtimes are taken into account in markets relating to qualifying for a subsequent round, winning a tournament, and so on. A minimum of 50 minutes of game time must be played in order for bets to be settled, except for markets whose outcome is already determined by the time the game is halted.

    8.2.3. If an event does not take place within 48 hours after the designated start time and is marked as postponed on the source indicated by the betting provider, then all bets on the event are considered invalid and are settled at odds of 1.00. If the start time and/or date of an event is changed prior to the start time specified on the source indicated by the betting provider and the event is not indicated as postponed, the betting provider reserves the right to move the deadline for placing bets to a later time/date.

    8.2.4. If a player does not take part in the match, bets on that player are considered invalid and are settled at odds of 1.00.

    8.3 BASKETBALL

    8.3.1. Bets on a basketball match for a team to win or on any outcome in the second half or fourth quarter of the game are accepted on regular time. Bets on all other markets include overtime, unless indicated otherwise on the bet slip and/or in the sportsbook.

    8.3.2. If an event ends before its official end time for any reason and the result is not confirmed by official sources as final, then all bets on this event are considered invalid and are settled at odds of 1.00. This does not apply to live bets on outcomes that are determined before the match is halted.

    8.3.3. If an event does not take place within 48 hours after the designated start time and is marked as postponed on the source indicated by the betting provider, then all bets on the event are considered invalid and are settled at odds of 1.00. If the start time and/or date of an event is changed prior to the start time specified on the source indicated by the betting provider and the event is not indicated as postponed, the betting provider reserves the right to move the deadline for placing bets to a later time/date.

    8.3.4. If a player does not take part in a match, bets on that player are considered invalid and are settled at odds of 1.00.

    8.3.5. Player Points. In order for the bet to win, the bettor must correctly predict the total number of points to be scored by a specified player, including during overtime, unless otherwise indicated on the bet slip and/or in the sportsbook. The player in question must play for more than one second for the bet to stand.

    8.3.6. If the scheduled match length is 40 minutes, a minimum of 35 minutes must be played for bets to stand, and a minimum of 40 minutes must be played in matches scheduled at 48 minutes, except for outcomes that are already determined by the time play is halted.

    8.3.7. If overtime is played based on the sum of the results of two matches, its result will be taken into account for markets on qualifying for a subsequent round, winning a tournament, and so on.

    8.3.8. For player statistics markets, bettors must correctly predict the total number of points, passes, rebounds, etc. a specified player will make or win during the match, including any overtime. If the specified player does not take part in the game, then bets on this player are settled at odds of 1.00.

    8.3.9. Bets on 3x3 basketball are accepted on the result at the end of regular time (a single period of 10 minutes) or after one team scores 21 or more points within regular time. All other bets are calculated including overtime. If the match ends in a draw, bets are settled at odds of 1.00.

    8.4 BANDY, FIELD HOCKEY, HANDBALL, FUTSAL, BEACH FOOTBALL, BEACH HANDBALL, RUGBY, WATER POLO, BEACH VOLLEYBALL

    8.4.1. Bets on all matches are accepted on regular time, unless stated otherwise.

    8.4.2. If an event ends before its official end time for any reason and the result is not confirmed by official sources as final, then all bets on this event are considered invalid and are settled at odds of 1.00. This does not apply to matches that are interrupted and then played to their conclusion within 48 hours of the start of the match (or, in the case of rugby, within one game week), nor does it apply to live bets on outcomes that are determined and settled before the match is halted.

    8.4.3. If an event does not take place within 48 hours after the designated start time (or, in the case of rugby, within one game week), and is marked as postponed by the source indicated by the betting provider, then all bets on the event are considered invalid and are settled at odds of 1.00. If the start time and/or date of an event is changed prior to the start time specified on the source indicated by the betting provider and the event is not indicated as postponed, the betting provider reserves the right to move the deadline for placing bets to a later time/date.

    8.4.4. If a player does not take part in a match, bets on that player are considered invalid and are settled at odds of 1.00.

    8.4.5. Penalty shootouts and added time are taken into account when settling bets on the winner of the match, the team to qualify for the next round, the tournament winner, and other similar markets.

    8.5 BOXING

    8.5.1. A fight is deemed to have started when the bell sounds at the start of the first round. In the event that a boxer is unable to continue a fight after the bell sounds at the start of a subsequent round, the fight is considered to have concluded in the previous round.

    8.5.2. When settling bets on “Winner Of The Fight. Rounds.”, “Winner Of The Fight. Group Of Rounds” and “End Of The Fight. Round”, only rounds that have been completed in full are taken into account (in cases where the fight doesn’t go the distance or one of the boxers is disqualified). Bets on the winner of the full match will be settled as winning bets provided that all rounds are completed.

    8.5.3. When settling bets on “Total rounds”, only fully completed rounds are taken into account.

    8.5.4. In the event that an outcome in the fight cannot be determined or the fight is terminated without a decision on the results, bets on markets whose outcomes are still unknown will be settled at odds of 1.00.

    8.5.5. In the event that the fight format changes, bets on all outcomes including the winner of the fight will be settled at odds of 1.00.

    8.5.6. Bets on a knockdown win if the referee starts a countdown.

    8.6. SNOOKER

    8.6.1. In the event that a match is halted, the winner is the player who advances to the next round or is named the winner of the competition or tournament, provided that at least one frame was played in the match.

    8.6.2. When settling bets on frames, handicaps, and specials, a sufficient number of frames must have been played to determine the winner of the match. In the event that the winner is determined before the end of the match and there is no way to determine the winning outcome, bets on handicaps, frames, and specials are settled at odds of 1.00.

    8.6.3. In the event that the winner is determined before the full number of frames required to win has been played, bets on the “Maximum Break” market will be settled at odds of 1.00, provided further play does not affect the outcome.

    8.7. BASEBALL, AMERICAN FOOTBALL

    8.7.1. Bets on these sports include overtime, unless indicated otherwise.

    8.7.2. Bets on MLB matches require the customer to predict the starting pitcher. This does not apply to live bets, where the starting pitcher is already known. In the event that the starting pitcher is switched for another before the match, all pre-match bets are considered invalid and are settled at odds of 1.00. Bets on all other baseball matches do not require the starting pitcher to be predicted.

    8.7.3. If an event ends before its official end time for any reason and the result is not confirmed by official sources as final, all bets on this event are considered invalid and are settled at odds of 1.00. This does not apply to American football matches that are interrupted and then played to their conclusion within one game week, or to baseball games where at least five innings have been played, nor does it apply to live bets on outcomes that have already been determined and settled by the time the match is halted, unless otherwise indicated in the bet slip and/or in the sportsbook.

    8.7.4. Both baseball and American football matches must take place on the scheduled day and in the scheduled location. If an American football match does not take place within one game week and is marked as postponed by the source indicated by the betting provider, then all bets on the match are considered invalid and are settled at odds of 1.00.

    8.7.5. If an American football game ends in a draw after overtime, all bets on the game are considered invalid and are settled at odds of 1.00. This does not apply to live bets on outcomes that have been determined and settled by the time the game is halted.

    8.7.6. If a player does not take part in a match, bets on that player are considered invalid and are settled at odds of 1.00.

    8.8 MOTORSPORT

    8.8.1. The start of the race is determined by the start signal for the warm-up lap. Any race participant who starts the race at this point but does not complete the race according to the rules is considered a participant who did not finish.

    8.8.2. For “Rider vs. Rider” bets to be valid, both drivers must start the race. If both riders fail to finish, the bet will be settled according to the number of laps completed. In cases where both riders complete an equal number of laps, bets will be settled at odds of 1.00.

    8.8.3. When settling bets relating to a qualifying session, the results of the qualifying session are taken into account without consideration of subsequent changes in the starting grid.

    8.8.4. In the event that the race is not completed or is rescheduled without a final result being announced, bets on outcomes that remained undetermined when the race was halted will be settled at odds of 1.00.

    8.9. MMA

    8.9.1. A fight is deemed to have started when the bell sounds at the start of the first round. In the event that a fighter is unable to continue a fight after the bell sounds at the start of a subsequent round, the fight is considered to have concluded in the previous round.

    8.9.2. When settling bets on “Winner Of The Fight. Rounds.”, “Winner Of The Fight. Group Of Rounds” and “End Of The Fight. Round”, only rounds that have been completed in full are taken into account (in cases where the fight doesn’t go the distance or one of the fighters is disqualified). Bets on the winner of the full match will be settled as winning bets provided that all rounds are completed.

    8.9.3. When settling bets on “Total Rounds”, only fully completed rounds are taken into account.

    8.9.4. In the event that an outcome in the fight cannot be determined or the fight is terminated without a decision on the results, bets on markets whose outcomes are still unknown will be settled at odds of 1.00.

    8.9.5. In the event that the fight format changes, bets on all outcomes including the winner of the fight will be settled at odds of 1.00.

    8.10. VOLLEYBALL

    8.10.1. Handicaps and Totals in a volleyball match are given in points, unless otherwise indicated in the sportsbook.

    8.10.2. If an event ends before its official end time for any reason and the result is not confirmed by official sources as final, then all bets on this event are considered invalid and are settled at odds of 1.00. This does not apply to events that are interrupted and then restarted within 48 hours. This does not apply to live bets on outcomes that have been determined and settled by the time the game is halted.

    8.10.3. If an event does not take place within 48 hours after the designated start time and is marked as postponed on the source indicated by the betting provider, then all bets on the event are considered invalid and are settled at odds of 1.00. If the start time and/or date of an event is changed prior to the start time specified on the source indicated by the betting provider and the event is not indicated as postponed, the betting provider reserves the right to move the deadline for placing bets to a later time/date.

    8.10.4. If a player does not take part in a match, bets on that player are considered invalid and are settled at odds of 1.00.

    8.11. TENNIS, BADMINTON, TABLE TENNIS, BEACH VOLLEYBALL

    8.11.1. Handicaps and Totals for a match are given in games.

    8.11.2. In team competitions, if one or more players from any team are replaced for any reason, bets on the final match outcome remain valid. In doubles matches where the players in each pair are specified and one or more of the players is replaced, bets will be settled at odds of 1.00. If the players in each pair are not specified, bets will remain valid.

    8.11.3. Should the match format (number of sets) change from what was originally scheduled, all bets on the match will be settled at odds of 1.00.

    8.11.4. Any data on playing surface is for information purposes only: if the surface changes, all bets on the match remain valid. Bets remain valid in the following cases:

    - change of court surface

    - change of venue

    - switch from closed to open court

    unless otherwise specified on the bet slip and/or in the sportsbook.

    8.11.5. If the start of a match is delayed or the match is postponed for any reason, all bets remain valid until the end of the match or the end of the tournament.

    8.11.6. If a participant in a match withdraws for any reason (or is disqualified), all remaining games and sets are counted as defeats against this participant and bets are settled according to the obtained result. This does not apply to live bets on outcomes that have been determined and settled by the time the match is halted.

    8.11.7. If the above withdrawal (disqualification) occurs before the start of the match, then all bets are settled at odds of 1.00 except bets on the winner of the match.

    8.11.8. If a tennis match is interrupted, not completed on the same day, or postponed, bets on the match remain valid until the end of the tournament, until the match is completed, or until one of the participants withdraws.

    8.11.9. Stats betting. If a player withdraws before the start of a match, bets on this player’s statistics are settled at odds of 1.00. If a player withdraws during a match, bets are settled according to the statistical data available at the time of withdrawal.

    9. Esports betting

    9.1. DOTA 2

    9.1.1. Bets are settled according to the data confirmed at the moment immediately following the destruction of one team’s main building (throne/tower/nexus). The same applies in the event that one team surrenders (the throne/tower/nexus is in this case not destroyed through enemy action). Victory is awarded to the opponents of the team who surrender.

    9.1.2. In the event of a technical defeat in a round (on a map) or in the match, any bets on outcomes not determined during the course of play before the technical defeat is announced will be settled at odds of 1.00. A technical defeat may occur in the event of a DDoS attack, the late arrival of a team or participant, the substitution of a player during a match, and other circumstances subject to the decision of the judges or organizers. Settlement at odds of 1.00 can occur only before the start of a game (i.e. before creeps/minions leave the barracks). Otherwise, in the event of a technical defeat or other unforeseen circumstances (players in either team becoming disconnected or leaving the game, etc.) bets are settled according to their corresponding outcomes.

    9.1.3. A technical defeat on a map will be taken into account when settling win/handicap/total bets on the match as a whole. Specific (numbered) map markets in the sportsbook will also take into account a round (map) won by means of a technical defeat.

    9.1.4. Map advantage before the start of an event. Subject to the rules or a decision by the judges (not to be confused with a technical defeat or a handicap bet), in some cases, a team may be awarded victory on one map “by default”. This win “by default” is not counted in the sportsbook, in Total Rounds (Maps) markets, or in bets on a team to win a specific (numbered) map. That is, the first map in the sportsbook is the first map actually played by the participants.

    9.1.5. Winner: a bet on who will win the match.

    9.1.6. 1x2: similar to Winner, but includes the possibility of a draw. Offered for matches where a draw is possible (for example, in a Bo2 series).

    9.1.7. Zero Handicap: a bet on one of the teams to win, discounting a draw. In the event of a draw, bets are settled at odds of 1.00 (the stake is refunded).

    9.1.8. Map N Winner: a bet on who will win the selected map.

    9.1.9. Map N Total Kills: a bet on the total number of kills to be scored on the selected map. All kills scored before the end of the map are counted, including kills that occur after “gg” appears in the general chat. Bets are settled according to the final team scores in the post-match statistics – i.e., the count does not include deaths that are not attributed to a team (kills by allied units or neutral creeps, suicide by ability or object, etc.). Note that a team’s kill counter total may differ from the total number of kills or deaths for that team. When a hero’s death is caused by enemy creeps or towers, the kill is not attributed to the opposing heroes but is counted as a death in the team, and is taken into account when settling bets on Total and Odd/Even Kills on a map.

    9.1.10. Map N Duration: a bet on how many minutes the specified map will last. This market is calculated according to the in-game timer.

    For example, for the bet “Over 36.5” to win, the map must last at least 36 minutes 01 seconds. When the timer passes 36 minutes, the 37th minute begins, and 37 is over 36.5. If the map lasts less than 36 minutes (including 36 minutes 00 seconds), the bet is settled as lost.

    9.1.11. Map N Total Kills Odd/Even: a bet on an even or odd number of kills to be scored by both teams on the specified map, excluding kills by neutrals/allies, suicides, etc.

    9.1.12. Maps Odd/Even: a bet on there being an even or odd number of maps in a match.

    9.1.13. Total Maps: a bet on the total number of maps to be played in a match.

    9.1.14. Match Handicap: a winning margin in favor of or against one of the teams, expressed in the number of winning or losing maps. For example, for the bet “Team Secret (-1.5)” to win, the specified team must win by a margin of two or more maps.

    9.1.15. Correct Score By Maps: a bet predicting the exact final score in the match in terms of number of maps won. For example, for the bet “Correct Score By Maps 0:2” to win, team 2 must win by two maps to none. Any other score, and the bet loses.

    9.1.16. Map N Team To Draw First Blood: a bet on which team will score the first kill on the specified map, excluding kills by neutrals/allies, suicides, etc.

    9.1.17. Map N Team N Total Kills: a bet on how many kills the selected team will score on the selected map. The final total is the number shown by a team's kill counter (the counter near the timer), and not the number of kills or deaths of heroes in each team.

    9.1.18. Map N Race To X Kills: a bet on which of the teams will be the first to score the selected number of kills. If no team scores the required number of kills, bets will be settled at odds of 1.00.

    9.1.19. Map N Nth Kill: a bet on which of the teams will score the specified kill in the total kill count. The total kill count is the combined total number of kills scored by each team. If the total kill count does not reach the required value, bets will be settled at odds of 1.00.

    9.1.20. Map N Team To Kill The 1st Roshan: a bet on which team will kill the first Roshan on the specified map.

    9.1.21. Map N Total Roshan Kills (Over/Under): a bet on how many Roshans will be killed on the selected map (more or less than the selected value).

    9.1.22. Team To Destroy The First Tower: a bet on which team will be the first to destroy one of the opposing team’s towers. The team whose first tower is destroyed before their opponents’ is the losing team in the bet, even if the tower is destroyed by its own team.

    9.2. COUNTER-STRIKE: GLOBAL OFFENSIVE (CS:GO)

    9.2.1. Winner: a bet on who will win the match. The match is considered to have started following the first kill in the pistol round.

    9.2.2. 1x2: similar to Winner, but includes the possibility of a draw. Offered on matches where a draw is possible (for example, Bo2 or Bo1 matches without overtime).

    9.2.3. Zero Handicap: a bet on one of the teams to win, discounting a draw. In the event of a draw, bets are settled at odds of 1.00 (the stake is refunded).

    9.2.4. Map N Winner (including overtime): a bet on who will win the selected map during the match, including any additional rounds. Map N Winner In First Half: a bet on which team will be the first to win eight rounds on the selected map.

    9.2.5. Map N Rounds Odd/Even: a bet on whether an odd or even number of rounds will be played on the selected map, excluding overtime.

    9.2.6. Map N Overtime Yes/No: a bet on whether there will be overtime on the selected map.

    9.2.7. Map N Teamkill Yes/No: a bet on whether there will be a teamkill within the specified team on the specified map. A “teamkill” is when a player kills one of their teammates.

    9.2.8. Map N Knife Kill Yes/No: a bet on whether a player from the specified team will kill an opponent with a knife on the specified map.

    9.2.9. Map N Winner In Pistol Round: a bet on which team will win the selected pistol round on the specified map.

    9.2.10. Map N Winner In Two Pistol Rounds: a bet on a team to win both pistol rounds on the specified map.

    9.2.11. Map N Bomb Planted in Pistol Round N: a bet on whether a bomb will be planted in the specified pistol round on the specified map. Pistol rounds are the first and sixteenth rounds on a map.

    9.2.12. Total Rounds: a bet on the total number of rounds to be played by both teams during the match, excluding overtime.

    9.2.13. Team N Total Rounds: a bet on the total number of rounds to be won by the specified team during the match, excluding overtime.

    For example, a player bets on Team 2 to win more than 24.5 rounds, and the Bo3 match ends in defeat for the specified team with a score of 11-16; 13-16. The total number of rounds won by Team 2 = 24 (11+13). The bet loses, since the number of rounds won is less than the value indicated on the betting slip. A bet placed on the same team to win fewer than 24.5 rounds would win.

    9.2.14. Team N Total Pistol Rounds Won: a bet on the specified team to win the stated number of pistol rounds in the match.

     

    9.2.15. Map N Total Rounds: a bet on the total number of rounds to be played by both teams on the specified map, excluding overtime. For example, a customer bets on the total number of rounds to be over 26.5, and the total number of rounds played on the map comes to 26. The bet loses, since the number of rounds played is less that the value indicated on the bet slip. A bet placed on the same match predicting a round total under 26.5 would win. The maximum number of rounds that can be played is 30.

    9.2.16. Map N Team N Total Rounds: a bet on the specified team to win the specified number of rounds on the specified map, excluding overtime.

    9.2.17. Map N Team N Total Rounds For Terrorists/Counter-Terrorists: a bet on the specified team to win the specified number of rounds on the specified map, excluding overtime, playing for either the attacking side (Terrorists) or the defending side (Counter-Terrorists).

    9.2.18. Map N Total Rounds Ended By Bomb: a bet on the total number of rounds on the specified map (excluding overtime) that will be ended by the bomb exploding.

    9.2.19. Map N Total Kills In Pistol Round: a bet on the total number of kills by both teams during the specified pistol round on the specified map.

    9.2.20. Round Handicap: a winning margin in favor of or against one of the teams, expressed in the number of winning or losing rounds during the match, excluding overtime.

    9.2.21. Map N Round Handicap: a winning margin in favor of or against one of the teams, expressed in the number of winning or losing rounds on the specified map, excluding overtime.

    9.2.22. Map N Winner In Round X: a bet on which team will win the specified round on the specified map. A round is either won by killing all opponents on the map or detonating/defusing a bomb, or the winner is determined when the round is complete (played to full time).

    9.2.23. Map N Race To X Rounds: a bet on which team will be the first to win the specified number of rounds on the specified map.

    9.2.24. Map N Correct Score: a bet on the specified map to end with the specified score. If the score on a map reaches 15-15, all bets are settled at odds of 1.00.

    9.2.25. Maps Odd/Even: a bet on an odd or even number of maps to be played during a match.

    9.2.26. Total Maps: a bet on the total number of maps to be played in a match, including overtime.

    9.2.27. Map Handicap: a winning margin in favor of or against one of the teams, expressed in the number of winning or losing maps, including overtime.

    9.2.28. Correct Score By Maps: a bet predicting the exact final score in the match in terms of number of maps won.

    9.2.29. Map N Winner In Round X: a bet on which team will win the specified round on the specified map. A round is either won by killing all opponents on the map or detonating/defusing a bomb, or the winner is determined when the round is complete (played to full time).

    9.2.30. Map N Method of Victory In Round X: a bet on what the method of victory will be in the specified round on the specified map. A round is won in one of several ways: by killing all opponents on the map, by detonating a bomb, by defusing a bomb – or the winner is determined when the round is complete (played to full time).

    9.2.31. Overtime. A map is won by one team winning at least 16 rounds. In the event that the map ends in a draw (if the tally of rounds won reaches 15:15), the rules of the tournament usually allow for additional rounds, or overtime, to be played. To win in overtime, a team must be the first to win four of an additional six rounds. In the event that overtime ends in a draw (with the teams on three rounds each), the next overtime begins (another six additional rounds).

    9.2.32. Map N 1x2 In Overtime N: a bet on which team will win the specified overtime on the specified map, including the possibility of a draw.

    9.2.33. Map N Correct Score In Overtime N: a bet on the specified overtime on the specified map to end with the given score.

    9.2.34. Map N Odd/Even Rounds In Overtime N: a bet on an odd or even number of rounds to be played in the specified overtime.

    9.2.35. Map N Total Rounds In Overtime N: a bet on the total number of rounds to be played in the specified overtime.

    9.2.36. Map N Winner In The First Half Of Overtime N: a bet on which team will be the first to win three rounds in the specified overtime on the specified map.

    For example, a customer bets on a round total over 5.5, and the total number of rounds played in the overtime comes to 6, the bet wins, since the number of rounds played is greater than the value indicated on the bet slip. A bet placed on the same overtime predicting a round total under 5.5 would lose.

    9.3. OVERWATCH

    9.3.1. Winner: a bet on the outcome of a specific match or round.

    9.3.2. Map N Winner: a bet on who will win the specified map.

    9.3.3. 1x2: similar to Winner, but includes the possibility of a draw. Offered on matches where a draw is possible.

    9.3.4. Total Maps: a bet on the total number of maps to be played in a match.

    9.3.5. Match Handicap: a winning margin in favor of or against one of the teams, expressed in the number of winning or losing maps.

    9.3.6. Maps Odd/Even: a bet on whether an odd or even number of maps will be played in a match.

    9.4. LEAGUE OF LEGENDS

    9.4.1. Winner: a bet on who will win the match.

    9.4.2. 1x2: similar to Winner, but includes the possibility of a draw. Offered for matches where a draw is possible (for example, in a Bo2 series).

    9.4.3. Handicap from 0: a bet on one of the teams to win, discounting a draw. In the event of a draw, bets are settled at odds of 1.00 (the stake is refunded).

    9.4.4. Map N Winner: a bet on who will win the selected map.

    9.4.5. Map N Total Kills: a bet on the total number of kills to be scored on the selected map.

    9.4.6. All kills scored before the end of the match are counted, including kills that occur after “gg” appears in the general chat. Bets are settled according to the final team scores in the post-match statistics – that is, the count does not include deaths that are not attributed to a team (kills by allied units or neutral creeps, suicide by ability or object, etc.). Note that the team kill counter total may differ from the total number of kills or deaths in teams. When a hero’s death is caused by enemy creeps or towers, the kill is not attributed to the opposing heroes but is counted as the death of a player, and is not taken into account when settling bets on Total and Odd/Even Kills on a map.

    9.4.7. Map N Duration: a bet on how many minutes the specified map will last (more or less than the indicated value). This market is calculated according to the in-game timer. For example, for the bet “Over 36.5” to win, the map must last at least 36 minutes 01 seconds. When the timer passes 36 minutes, the 37th minute begins, and 37 is over 36.5. If the map lasts less than 36 minutes (including 36 minutes 00 seconds), the bet is settled as lost.

    9.4.8. Map N Total Kills Odd/Even: a bet on an odd or even number of kills to be scored by both teams on the specified map, excluding kills by neutrals, suicides, etc.

    9.4.9. Maps Odd/Even: a bet on there being an odd or even number of maps played in a match.

    9.4.10. Total Maps: a bet on the total number of maps to be played in a match.

    9.4.11. Map N Round Handicap: a winning margin in favor of or against one of the teams, expressed in the number of maps won or lost. For example, for the bet “Cloud9 (-1.5)” on a Bo5 match to win, the specified team must win with a score of either 3:0 or 3:1. For the bet “Cloud9 (-1.5)” on a Bo3 match to win, the specified team must win with a score of 2:0.

    9.4.12. Correct Score By Maps: a bet predicting the exact final score in the match in terms of the number of maps won. For example, for the bet “Correct Score By Maps 0:2” to win, the final score must be 0:2. Any other score, and the bet loses.

    9.4.13. Map N Race To X Kills: a bet on which team will be the first to score the selected number of kills. If no team scores the required number of kills, bets will be settled at odds of 1.00.

    9.4.14. Map N Team To Draw First Blood: a bet on which team will score the first kill on the specified map, excluding kills by neutrals, suicides, etc.

    9.4.15. Map N 1st Dragon: a bet on which team will be the first to kill a dragon on the specified map.

    9.4.16. Map N 1st Tower: a bet on which team will be the first to destroy one of the enemy’s towers on the specified map.

    9.4.17. Map N 1st Baron: a bet on which team will be the first to kill a baron on the specified map.

    9.4.18. Map N 1st Inhibitor: a bet on which team will be the first to destroy an inhibitor on the specified map.

    9.5. PUBG, FORTNITE, APEX LEGENDS

    9.5.1. A video clip of the end of the game is available on Twitch upon request.

    9.5.2. For the Total Headshot Kills market, only frags (enemy kills) scored by hitting an opponent in the head are counted.

    9.5.3. If a game takes place in team format (duo or squad), Total Kills and Total Headshot Kills apply only to the individual player named in the market, whereas final position (Top 5/10/20 etc.) applies to the entire team.

    9.5.4. In the event that the streamer leaves the game via the game menu prior to landing on the surface, bets remain valid for the next game.

    9.5.5. Should circumstances arise in which the outcome of the match is unknown, bets on all markets whose outcome was determined before the match ended will be settled on the basis of that outcome, and all other bets will be settled at odds of 1.00.

    9.5.6. If the streamer changes the game mode, all bets placed before landing on the surface will be settled at odds of 1.

    9.5.7. The company is not responsible for any actions by the streamer, bugs, or software errors in the game that affect the outcome.

    9.5.8. In the event of stream sniping by a streamer, the company reserves the right to settle bets on the game in question at odds of 1.00.

    9.6. STARCRAFT II

    9.6.1. Winner: a bet on who will win the match.

    9.6.2. Map N Winner: a bet on who will win the selected map.

    9.6.3. Map N Game Duration Over/Under: a bet on the duration of the specified map. For example, for the bet “Over 20.5” to win, the map must last at least 20 minutes 01 seconds. If the map lasts less than 20 minutes (including 20 minutes 00 seconds), the bet is settled as lost.

    9.6.4. 1x2: similar to Winner, but includes the possibility of a draw. Offered on matches where a draw is possible.

    9.6.5. Total Maps: a bet on the total number of maps to be played in a match.

    9.6.6. Match Handicap: a winning margin in favor of or against one of the players, expressed in the number of maps won or lost.

    9.6.7. Maps Odd/Even: a bet on an odd or even number of maps to be played in a match.

    9.6.8. Correct Score By Maps: a bet predicting the exact final score in the match in terms of number of maps won. For example, for the bet “Correct Score By Maps 3:1” to win, player 1 must win by three maps to one. Any other score, and the bet loses.

    9.7. HEARTHSTONE, ARTIFACT

    9.7.1. Winner: a bet on who will win the match.

    9.7.2. Game N Winner: a bet on who will win the specified game.

    9.7.3. Player To Get The Coin In Game N: a bet on the player who will be selected to go second in the Nth game. Decided according to which player has the Coin in their starting hand.

    9.7.4. Total Games: a bet on the number of games played between the players.

    9.7.5. Correct Score By Maps: a bet predicting the exact final score of the match in terms of maps won. For example, for the bet “Correct Score By Maps 0:2” to win, the winning player must win with a score of two maps to none. Any other score, and the bet loses.

    9.8. WORLD OF TANKS

    9.8.1. Winner: a bet on who will win the match.

    9.8.2. Map N Winner: a bet on who will win the selected map.

    9.8.3. Map N Game Duration Over /Under: a bet on the time it will take for one team to completely destroy the other. In other words, a bet on the duration of a round. For example, for the bet “Over 20.5” to win, the map must last at least 20 minutes 01 seconds. If the map lasts less than 20 minutes (including 20 minutes 00 seconds), the bet is settled as lost.

    9.8.4. 1x2: similar to Winner, but includes the possibility of a draw. Offered on matches where a draw is possible.

    9.8.5. Team/Player Total Kills: a bet on the number of frags scored. A frag is an enemy killed. Each team earns a certain number of points. Bets may be placed on teams or on individual players. Total frags can be calculated for a single round, a match comprising several rounds, or an entire tournament – if the team advances beyond their first match.

    9.8.6. MVP (Player): a bet on who will be the most valuable and highest scoring player. One indicator of effectiveness is enemy kill count.

    9.8.7. Total Maps: a bet on the total number of maps to be played in a match.

    9.8.8. Match Handicap: a winning margin in favor of or against one of the teams, expressed in the number of winning or losing maps.

    9.8.9. Maps Odd/Even: a bet on there being an odd or even number of maps played in a match.

    9.9. HALO, STARCRAFT I, SMITE, VAINGLORY, CROSSFIRE, WARCRAFT III

    9.9.1. Winner: a bet on who will win the match, based on who has the highest score in terms of maps won during the match.

    9.10. STREET FIGHTER

    9.10.1. Winner: a bet on who will win the match, based on who has the highest score in terms of rounds won during the match.

    9.11. KING OF GLORY

    9.11.1. Winner: a bet on who will win the match.

    9.11.2. Correct Score By Maps: a bet predicting the exact final score in the match in terms of number of maps won. For example, for the bet “Correct Score By Maps 0:2” to win, the final score must be 0:2. Any other score, and the bet loses.

    9.11.3. Match Handicap: a bet on one team to beat the other by a winning margin expressed in terms of maps won. For example, for the bet “Vici Gaming (-1.5)” to win, the specified team must win by two maps to none, which leaves a handicapped score of 0.5:0.

    9.12. HEROES OF THE STORM

    9.12.1. Winner: a bet on who will win the match.

    9.12.2. Correct Score By Maps: a bet predicting the exact final score in the match. For example, for the bet “Correct Score By Maps 0:2” to win, the final score must be 0:2. Any other score, and the bet loses.

    9.12.3. Match Handicap: a bet on one team to beat the other by a winning margin expressed in terms of maps won. For example, for the bet “Tempo Storm (-1.5)” to win, the specified team must win by two maps to none, which leaves a handicapped score of 0.5:0.

    9.13. RAINBOW SIX, CALL OF DUTY

    9.13.1. Winner: a bet on who will win the match, based on who has the highest score in terms of maps won – or rounds won, if the match takes place on one map – taking into account any additional rounds.

    9.13.2. 1x2: similar to Winner, but includes the possibility of a draw. Offered on matches where a draw is possible (for example, in Bo2 formats).

    9.13.3. Map N Winner (inc. overtime): a bet on who will win the selected map during the match.

    9.13.4. Match Handicap: a bet on one team to beat the other by a winning margin expressed in terms of maps won.

    9.13.5. Total Maps: a bet on the total number of maps to be played in a match.

    9.13.6. Correct Score By Maps: a bet predicting the exact final score in the match in terms of the number of maps won. For example, for the bet “Correct Score By Maps 0:2” to win, the final score must be 0:2. Any other score, and the bet loses.

    9.14. FIFA

    9.14.1. Winner: a bet on who will win the match, based on who scores highest in the match.

    9.14.2. 1x2: similar to Winner, but includes the possibility of a draw. Offered on matches where a draw is possible.

    9.14.3. Maps Odd/Even: a bet on the total number of matches played during an encounter being odd or even.

    9.14.4. Total Maps: a bet on the total number of matches to be played during an encounter.

    9.14.5. Goals Odd/Even: a bet on an odd or even number of goals being scored during a match.

    9.14.6. Total: the total number of goals scored in a match. For example, a customer places the bet “Total Over 3” on a match between Player 1 and Player 2. The final match score is 2:1. The total is therefore 3. On this basis, the bet is settled at odds of 1.00.

    9.14.7. Double Chance: a bet where the bettor has a double chance of winning. For example, on a match between Player 1 and Player 2: Player 1 To Win Or Draw: a bet on Player 1 to win or the match to end in a draw. If Player 2 wins, the bet loses. Player 2 To Win Or Draw: a bet on Player 2 to win or the match to end in a draw. If Player 1 wins, the bet loses. Player 1 Or Player 2 to Win: a bet on either player to win. If the match ends in a draw, the bet loses.

    9.14.8. Correct Score: a bet on the final total of all matches played. Also offered in the sportsbook are the markets “Other Home Win” and “Other Away Win”. By betting on these outcomes, the customer predicts that the event in question will end with a final score other than those offered in the sportsbook.

    10. RULE AMENDMENTS

    10.1. These Rules and the appendices thereto may be amended by the betting services provider on a unilateral basis. The betting provider shall notify its customers of any such amendments by posting the relevant information on its website.

    10.2. Any bets placed prior to the Rules being changed shall be bound by the terms under which they were originally placed.

    10.3. Once the amendments to the Rules come into force (the new version of the Rules comes into force), bets shall be bound by the amended Rules (the new version of the Rules).

    APPENDIX No. 1

    to the Betting Rules pertaining to 7Slots

    The information used to confirm statistical data is sourced from the following websites:

    1. FOOTBALL

    Football. International matches http://www.fifa.com
    Football. UEFA Champions League, Europa League http://www.uefa.com.
    If unavailable, the following site will be used http://soccernet.espn.go.com
    Football. CONCACAF Champions League http://www.concacaf.com
    Football. CAF Champions League http://www.cafonpne.com
    Football. AFC Champions League http://www.the-afc.com
    Football. English Premier League http://www.sportingpfe.com 
    Football. Australian Football League http://www.a-league.com.au 
    Football. Australian Football League. Victorian Premier League http://www.footballfedvic.com.au
    Football. Austrian Bundesliga http://www.bundespga.at
    Football. Algerian Ligue Professionnelle http://www.lnf.dz
    Football. Argentine Primera División http://www.afa.org.ar
    Football. Belarusian Premier League http://football.by
    Football. Belgian Pro League http://www.sport.be
    Football. Belgian Second Division http://www.exqileague.be
    Football. Bulgarian First League http://www.pfl.bg
    Football. Bolivian Primera División http://www.lfpb.com.bo
    Football. Premier League of Bosnia and Herzegovina http://www.nfsbih.net
    Football. Campeonato Brasileiro http://esporte.uol.com.br
    Football. NB I (Hungarian National Championship) http://www.mlsz.hu
    Football. Venezuelan Primera División http://www.federacionvenezolanadefutbol.org
    Football. German Bundesliga http://www.kicker.de
    Football. Eredivisie (Dutch league) http://www.knvb.nl
    Football. Super League Greece http://www.sportnet.gr
    Football. Danish Superliga http://www.dbu.dk
    Football. Egyptian Premier League http://www.efa.com.eg
    Football. Israeli Premier League http://www.one.co.il
    Football. Israeli Second Division http://eng.football.org.il
    Football. Indian Premier League http://www.the-aiff.com
    Football. Indonesian Liga 1 http://www.pgaindonesia.co.id
    Football. Persian Gulf Pro League http://www.persianleague.com
    Football.  League of Ireland Premier Division http://www.airtricityleague.com
    Football. Icelandic Premier League http://www.ksi.is
    Football. La Liga (Spain) http://rfef.es
    Football. Serie A (Italy) http://www.gazzetta.it
    Football. Serie C1 A/B (Italy) http://www.raisport.rai.it
    Football. Kazakh Premier League http://www.kff.kz
    Football. Canadian Premier League http://www.canadiansoccerleague.ca
    Football. Chinese Super League http://sports.sina.com.cn/csl
    Football. Cypriot First Division http://www.cfa.com.cy
    Football. Primera División of Costa Ricahttp://www.unafut.com
    Football.  Categoría Primera A (Colombia) http://www.dimayor.com
    Football. Kuwaiti Premier League http://www.kfa.org.kw
    Football. Virsliga (Latvia) http://www.lff.lv
    Football. A Lyga (Lithuania) http://www.futbolas.lt
    Football. Macedonian First League http://www.ffm.com.mk
    Football. Maltese Premier League http://www.mfa.com.mt
    Football. Botola Pro (Morocco) http://www.frmf.ma
    Football. Liga MX (Mexico) http://www.femexfut.org.mx
    Football. New Zealand National League http://www.nzfc.co.nz
    Football. Eliteserien (Norway) http://www.fotball.no
    Football. UAE Pro League http://uaefootballleague.com
    Football. Paraguayan Primera División http://www.apf.org.py
    Football. Peruvian Liga 1 http://www.peru.com/futbol
    Football. Ekstraklasa (Poland) http://www.ekstraklasa.org
    Football. Polish Division 2 http://www.pzpn.pl
    Football. Liga Portugal http://www.maisfutebol.iol.pt
    Football. Liga Portugal 2 http://www.lpfp.pt
    Football. Russian Premier League http://www.rfpl.org
    Football. Russian 1st League http://www.onedivision.ru
    Football. Russian 2nd League http://www.rfspro.ru
    Football. Romanian Liga I http://www.prosport.ro
    Football. Romanian Liga II http://www.pga2.ro
    Football. Saudi Pro League http://www.spl.com.sa
    Football. NIFL Premiership (N. Ireland) http://www.bbc.co.uksport/
    Football. Serbian SuperLiga http://www.superpga.rs
    Football. Singapore Premier League http://www.sleague.com
    Football. Slovak Super Liga http://www.futbalsfz.sk
    Football. Slovenian PrvaLiga http://www.nzs.si
    Football. Major League Soccer http://web.mlsnet.com
    Football. North American Soccer League http://www.nasl.com
    Football. Turkish Süper Lig http://www.angelfire.com/nj/sivritepe
    Football. TFF 1. League (Turkish 1st division) http://www.tff.org.tr
    Football. Ukrainian Premier League http://www.fpl.ua
    Football. Cymru Premier (Wales) http://www.welshpremier.com
    Football.  Uruguayan Primera División http://www.auf.org.uy
    Football. Veikkausliiga (Finland) http://www.veikkauspiga.com
    Football. French Ligue 1 http://www.lequipe.fr
    Football. Croatian Football League http://www.prva-hnl.hr
    Football. Czech First League http://fotbal.idnes.cz
    Football. Campeonato Chileno http://www.anfp.cl
    Football. Swiss Super League http://www.football.ch
    Football. Allsvenskan (Sweden) http://www.svenskfotboll.se
    Football. Scottish Premiership http://www.sportingpfe.com
    Football. Ecuadorian Serie A http://www.ecuafutbol.org
    Football. Meistriliiga (Estonia) http://www.jalgpall.ee
    Football. K League 1 (S. Korea) http://www.kleague.com
    Football. Korea National League (S. Korea)http://www.n-league.net
    Football. J1 League (Japan) http://www.j-league.or.jp

    2. BASKETBALL

    Basketball. FIBA http://www.fiba.com
    Basketball. FIBA EuroBasket ttp://www.fibaeurope.com
    Basketball. ULEB http://www.euroleague.net
    Basketball. EuroCup http://eurocupbasketball.com
    Basketball. ABA League http://www.adriaticbasket.com
    Basketball. Balkan International Basketball League http://www.balkanleague.net
    Basketball. Baltic Basketball League http://www.bbl.net
    Basketball. VTB United League http://www.vtb-league.com
    Basketball. NBA http://www.nba.com
    Basketball. WNBA http://www.wnba.com
    Basketball. NCAA http://www.ncaasports.com
    Basketball. Australian National Basketball League. South East Australian Basketball League http://www.seabl.com.au
    Basketball. Australian National Basketball League. Men’s basketball http://www.nbl.com.au
    Basketball. Australian National Basketball League. Women’s basketball http://www.wnbl.com.au
    Basketball. Austrian Basketball Bundesliga http://www.oebl.at
    Basketball. Liga Nacional de Básquet (Argentina) http://www.a-d-c.com.ar/pga/
    Basketball. Basketball League Belgium http://ethiasleague.com
    Basketball. Bulgarian National Basketball League http://bgbasket.com
    Basketball. Campeonato Brasileiro de Basquete http://www.pganacionaldebasquete.com.br
    Basketball. British Basketball League http://www.bbl.org.uk
    Basketball. Nemzeti Bajnokság I/A (Hungarian National Championship) http://www.kosarsport.hu
    Basketball. German Basketball Bundesliga http://www.beko-bbl.de
    Basketball. Belgian-Dutch BNXT League http://www.basketballleague.nl
    Basketball. Greek Basket League http://www.esake.gr
    Basketball. Danish Basketligaen http://www.basketpgaen.dk
    Basketball. Israel Basketball Super League http://www.bsl.org.il
    Basketball. Liga ACB (Spain) Men’s basketball http://www.acb.com
    Basketball. LEB Oro (Spanish 2nd Division) Men’s basketball http://www.feb.es
    Basketball. Liga ACB (Spain) Women’s basketball http://www.feb.es
    Basketball.  Lega Basket Serie A (Italy). Men’s basketball http://www.legabasket.it
    Basketball. Serie A2 (Italy). Men’s basketball http://www.legaduebasket.it
    Basketball.  Lega Basket Serie A (Italy). Women’s basketball http://www.legabasketfemminile.it
    Basketball. Chinese Basketball Association http://sports.sina.com.cn/cba
    Basketball. Latvian Basketball League http://www.basket.lv
    Basketball. Lithuanian Basketball League http://www.lkl.lt
    Basketball. Liga Nacional de Baloncesto Profesional (Mexico) http://www.lnbp.com.mx
    Basketball. New Zealand NBL http://www.basketball.org.nz
    Basketball. Basketligaen Norge (Norway) http://www.basket.no
    Basketball. Polish Basketball League. Men’s basketball http://www.plk.pl
    Basketball. Polish Basketball League. Women’s basketball http://www.plkk.pl
    Basketball. Russian Basketball League http://www.basket.ru
    Basketball. Romanian Liga Națională http://www.frbaschet.ro
    Basketball. Basketball League of Serbia http://www.kls.rs
    Basketball. Slovak Basketball Leaguehttp://www.ebasket.sk
    Basketball. Premier A Slovenian Basketball League http://www.kzs.si
    Basketball. Turkish Basketbol Süper Ligi http://www.tbl.org.tr
    Basketball. Ukrainian Basketball SuperLeague http://www.superleague.ua
    Basketball. Philippine Basketball Association http://www.pba.ph
    Basketball. Korisliiga (Finland) http://www.basket.fi
    Basketball. French LNB Pro A. Men’s basketball http://www.lnb.fr
    Basketball. French LNB Pro A. Women’s basketball http://www.basketlfb.com
    Basketball. HT Premijer liga (Croatia) http://www.hks-cbf.hr
    Basketball. National Basketball League (Czechia) http://www.cbf.cz
    Basketball. Swiss Basketball League http://www.svenskabasketpgan.se
    Basketball. Latvian-Estonian Basketball League http://www.basket.ee
    Basketball. Korean Basketball League (S. Korea) Men’s basketball http://www.kbl.or.kr
    Basketball. Korean Basketball League (S. Korea) Women’s basketball http://www.wkbl.or.kr
    Basketball. B.League (Japan) http://www.bj-league.com

    3. VOLLEYBALL

    Volleyball. European Volleyball http://www.cev.lu
    Volleyball. International Volleyball http://www.fivb.com
    Volleyball. Middle European League http://mevza.volleynet.at
    Volleyball. Austrian Volleyball Bundesliga http://www.volleynet.at
    Volleyball.  Liga Argentina de Voleibol http://www.feva.org.ar
    Volleyball. Belgian Volleyball League http://www.volleypga.be
    Volleyball. Brazilian Volleyball Super League http://www.cbv.com.br
    Volleyball. Bulgarian Volleyball League http://bgvolleyball.com
    Volleyball. Hungarian Extraliga http://www.hunvolley.hu
    Volleyball. German Volleyball Bundesliga http://www.volleyball-bundespga.de
    Volleyball. A1 Ethniki (Greece) http://www.volleyball.gr
    Volleyball. Israeli Volleyball League http://www.iva.org.il
    Volleyball. Spanish SuperLiga http://www.rfevb.com
    Volleyball. Italian SuperLega. Men’s volleyball http://www.legavolley.it
    Volleyball. Italian SuperLega. Women’s volleyball http://www.legavolleyfemminile.it
    Volleyball. Volleyball Cyprus http://www.volleyball.org.cy
    Volleyball. Chinese Super League http://www.volleyball.org.cn
    Volleyball. Latvian Nacionala Liga http://www.volejbols.lv
    Volleyball. Lithuanian A Lyga http://www.ltf.lt
    Volleyball. Polish PlusLiga. Men’s volleyball http://www.pluspga.pl
    Volleyball. Polish PlusLiga. Women’s volleyball http://www.pluspgakobiet.pl
    Volleyball. Portuguese First Division http://www.fpvoleibol.pt
    Volleyball. Russian Super League http://www.volley.ru
    Volleyball. Romanian Divizia A1 http://www.frvolei.ro
    Volleyball. Serbian Superliga http://www.wienerpga.org
    Volleyball. Slovakian Extraliga http://www.svf.sk
    Volleyball. Slovenian Volleyball League http://www.odbojka.si
    Volleyball. Turkish Volleyball Leaguehttp://www.tvf.org.tr
    Volleyball. Ukrainian Super League http://fvu.in.ua
    Volleyball. Finnish Mestaruusliiga http://www.mestaruuspiga.fi
    Volleyball. French LNV Ligue A http://lnv.fr
    Volleyball. Croatian 1-A Volleyball League http://www.ukphol.hr
    Volleyball. Montenegrin Volleyball League http://www.oscg.me
    Volleyball. Czech Extraliga http://www.cvf.cz
    Volleyball. Swiss Volleyball League http://www.volleyball.ch
    Volleyball. Swedish Elitserien http://www.volleyboll.se
    Volleyball. Estonian Volleyball ht
    tp://www.evf.ee
    Volleyball. South Korean V-League http://kovo.co.kr
    Volleyball. Japanese V.League http://www.vleague.or.jp

    4. ICE HOCKEY

    Ice hockey. International ice hockey http://www.iihf.com
    Ice hockey. AHL http://www.theahl.com
    Ice hockey. NHL http://www.nhl.com
    Ice hockey. KHL http://www.khl.ru
    Ice hockey. KHL, player individual total http://www.khl.ru
    Ice hockey. Supreme Hockey League (VHL) http://www.vhlru.ru
    Ice hockey. Junior Hockey League (MHL) http://mhl.khl.ru
    Ice hockey. MHL. Division B http://mhl2.khl.ru
    Ice hockey. Asian League http://www.alhockey.com
    Ice hockey. ICE Hockey League (Austria) http://www.erstebankpga.at
    Ice hockey. Belarusian Extraleague http://www.hockey.by
    Ice hockey. British Elite League ttp://epteleague.co.uk
    Ice hockey. Deutsche Eishockey Liga (DEL) http://www.del.org
    Ice hockey. DEL2 http://www.esbg.de
    Ice hockey. Danish Metal Ligaen http://www.ishockey.dk
    Ice hockey. Italian Hockey League http://www.phg.it
    Ice hockey. Norwegian Eliteserien http://www.hockey.no
    Ice hockey. Tipos Extraliga (Slovakia) http://www.szlh.sk
    Ice hockey. Finnish SM-Liiga http://www.sm-piga.fi
    Ice hockey. Mestis (Finnish 2nd league) http://www.mestis.fi
    Ice hockey. French Ice Hockey http://www.hockeyfrance.com
    Ice hockey. Czech Extraliga http://www.hokej.cz
    Ice hockey. Swiss National League http://www.sehv.ch
    Ice hockey. Swedish Hockey League http://www.hockeypgan.se
    Ice hockey. Swedish Allsvenskan (2nd league) http://www.hockeyallsvenskan.se

    5. BASEBALL

    Baseball. MLB http://www.mlb.com
    Baseball. NPB http://www.npb.or.jp
    Baseball. LMP http://www.lmp.mx

    6. BANDY

    Bandy. Russian Bandy Super League http://www.rusbandy.ru
    Bandy. Swedish Elitserien http://www.svenskbandy.se
    Bandy. Finnish Bandyliiga http://www.finbandy.fi

    7. FUTSAL

    Futsal. Liga Nacional de Futsal (Brazil) http://www.futsaldobrasil.com
    Futsal. Primera División de Futsal (Spain) http://www.lnfs.es
    Futsal. Italian Serie A1 http://www.divisionecalcioa5.it
    Futsal. Portuguese Campeonato Nacional http://www.futsalportugal.com
    Futsal. Russian Super Leaguehttp://www.amfr.ru
    Futsal. Romanian Liga I http://www.frf.ro
    Futsal. Czech First League http://www.fotbal.cz

    8. Esports

    http://game-tournaments.com/
    http://www.gosugamers.net/
    http://cybersportscore.com/
    http://esportlivescore.com/l_ru.html
    http://www.hltv.org/
    https://www.dotabuff.com/

    Streaming and video services:

    https://www.twitch.tv/
    https://www.youtube.com/

     

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